BloodFeather Wings V2 (Reborn)

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  1. Crayon ShinChan
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    BloodFeather Wings V2 (Reborn)



    bloodfeather-wings-nf2gqqchl



    -Note : In order the wings ambient to works in game, you have to use "blink" spell
    -Note 2 : Report any issue in here
     
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  2. linafan
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    Tried it out. Working exactly as stated. Blink once and the ambient effects stay permanently. Even after death. Unbelievable job, Crayon!

    While I don't understand why the ambient effects work only after blinking, it will never matter because Blink is always the FIRST skill to level in order to control runes. Therefore this mod is pretty much perfect.
     
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  3. gackuto
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    I just buyed from community... lol. six dollars... =P
     
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  4. Crayon ShinChan
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    QUOTE (gackuto @ 20/2/2016, 15:26) 
    I just buyed from community... lol. six dollars... =P

    i guess im a bit to late to release this mod.. it's free :D
     
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  5. gackuto
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    Neh, this item was kind of a fetish since it came out. (?)

    You are doing a great job attaching particles.
     
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  6. linafan
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    Crayon, I've found a weird issue and I'm not sure whether you would classify this as a bug or not.

    Akasha's spear normally moves in a straight line. However, if you combine a weapon from another set with this mod, something weird happens. Her spear will start to move in an "arc" (like Huskar's). However, her spear particles are still moving straight.

    Here's a screenshot to show what I'm talking about:

    4Lg9JsE
    https://i.imgur.com/4Lg9JsE.jpg

    I've tested this with 2 other sets - Adornments of Blight and Raiments of the Twilight Shade. They both behave the same way.

    How to reproduce:

    Copy file "queenofpain_weapon.vmdl_c" from any other set (Adornments of Blight / Raiments of Twilight Shade) to the regular models path.

    Do you think this is something you would be able to fix?
     
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    CITAZIONE (linafan @ 22/2/2016, 20:23) 
    Crayon, I've found a weird issue and I'm not sure whether you would classify this as a bug or not.

    Akasha's spear normally moves in a straight line. However, if you combine a weapon from another set with this mod, something weird happens. Her spear will start to move in an "arc" (like Huskar's). However, her spear particles are still moving straight.

    Here's a screenshot to show what I'm talking about:

    (IMG:https://i.imgur.com/4Lg9JsE.jpg)
    https://i.imgur.com/4Lg9JsE.jpg

    I've tested this with 2 other sets - Adornments of Blight and Raiments of the Twilight Shade. They both behave the same way.

    How to reproduce:

    Copy file "queenofpain_weapon.vmdl_c" from any other set (Adornments of Blight / Raiments of Twilight Shade) to the regular models path.

    Do you think this is something you would be able to fix?

    i know this.
    are you using weapon mod for qop or real items?
    because this happaned to source 1 too. basically, the particles of the first spell call a model, thats her weapon, if you change it it will change il the particles too but its made for the base model so it starts to spin. how to fix? create a new model using the base qop weapon, place in a folder that doesn't change anuthing, edit the .vpcf and say to it to use the new model. its what i did on source 1 to fix all qop sets.
     
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  8. linafan
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    Thank you Shady for providing the solution to this problem.

    I'm too low level to understand what you said. But to answer your question: Yes, I am using a weapon mod from another set. However, since I am a non-modder, I don't know how to create new models and edit vpcf files. I'm guessing perhaps you are giving directions to Crayon?
     
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  9. Crayon ShinChan
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    QUOTE (linafan @ 23/2/2016, 04:06) 
    Thank you Shady for providing the solution to this problem.

    I'm too low level to understand what you said. But to answer your question: Yes, I am using a weapon mod from another set. However, since I am a non-modder, I don't know how to create new models and edit vpcf files. I'm guessing perhaps you are giving directions to Crayon?

    i can but i will not doing that im sorry, it will not be the "blood feather wings" again if i add another particles mod from other set, because in the bloody feather wings there are only 1 particles, it's the wings ambient it self.. sorry mate
     
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  10. linafan
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    Crayon, don't worry about it. I'd rather you spend your time making other mods than fixing this almost perfect one.

    So now I think I understand what's going on. If I want a combination of another set with Bloodfeather Wings, some extra work needs to be done. Shady was giving me instructions what to do to achieve the perfect combination. Guess I'll have to start learning how to mod.

    In the meantime, an excellent workaround is to simple delete the weapon vpcf. You won't have the weapon, but everything works perfectly.
     
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    CITAZIONE (linafan @ 27/2/2016, 07:53) 
    Crayon, don't worry about it. I'd rather you spend your time making other mods than fixing this almost perfect one.

    So now I think I understand what's going on. If I want a combination of another set with Bloodfeather Wings, some extra work needs to be done. Shady was giving me instructions what to do to achieve the perfect combination. Guess I'll have to start learning how to mod.

    In the meantime, an excellent workaround is to simple delete the weapon vpcf. You won't have the weapon, but everything works perfectly.

    This isnt a particles problem, is the model of the weapon. If you use another than the base one, autoattack and first spell will be bugged
     
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    oh yes i got that as well, I think is like that by default not from mods, got this on enchatress as well on set that i actually own :( RIP volvo, btw i did test the particle attached to blink but the effect keep stacking every time you use the spell :D anyway good job :)
     
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    QUOTE (LikeShady @ 22/2/2016, 22:20) 
    QUOTE (linafan @ 22/2/2016, 20:23) 
    Crayon, I've found a weird issue and I'm not sure whether you would classify this as a bug or not.

    Akasha's spear normally moves in a straight line. However, if you combine a weapon from another set with this mod, something weird happens. Her spear will start to move in an "arc" (like Huskar's). However, her spear particles are still moving straight.

    Here's a screenshot to show what I'm talking about:

    (IMG:https://i.imgur.com/4Lg9JsE.jpg)
    https://i.imgur.com/4Lg9JsE.jpg

    I've tested this with 2 other sets - Adornments of Blight and Raiments of the Twilight Shade. They both behave the same way.

    How to reproduce:

    Copy file "queenofpain_weapon.vmdl_c" from any other set (Adornments of Blight / Raiments of Twilight Shade) to the regular models path.

    Do you think this is something you would be able to fix?

    i know this.
    are you using weapon mod for qop or real items?
    because this happaned to source 1 too. basically, the particles of the first spell call a model, thats her weapon, if you change it it will change il the particles too but its made for the base model so it starts to spin. how to fix? create a new model using the base qop weapon, place in a folder that doesn't change anuthing, edit the .vpcf and say to it to use the new model. its what i did on source 1 to fix all qop sets.

    I same problem but i dont understand your suggest. Can you send me file for fix it and how can me do with it ?
     
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  14. demon311
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    CITAZIONE (Nguyn Thanh Bėnh @ 14/7/2016, 22:27)
    I same problem but i dont understand your suggest. Can you send me file for fix it and how can me do with it ?

    I use script instead
    Easy to work
     
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    QUOTE (demon311 @ 15/7/2016, 08:51) 
    QUOTE (Nguyn Thanh Bėnh @ 14/7/2016, 22:27)
    I same problem but i dont understand your suggest. Can you send me file for fix it and how can me do with it ?

    I use script instead
    Easy to work

    what script ? Can you give me ?
     
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15 replies since 20/2/2016, 05:02   4512 views
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