benevolent companion

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    nice :D i actually tried to make it my self , the particle effect i made worked flawlessly but not the animation for the actual model xD first of all animation that I added were static but re-bind the mesh to bones with automatic weight fixed it so i learned something new , but after that the attack point is in the ground (which should be fixed by adding attachment point as the original model have attach_attack1) , walking animation is static and attack animation reset position is weird, so i end up using your model which is well done as always, (love the little buggy fast spinning idle animation in demo mode i found it hilarious (look at it go ) :wub: but works normally in online mode, just really wanted to learn how to do it my self also the vseq we spoked about, i need to learn that as well i saw you use it for the walking animation i suppose :D
     
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    QUOTE (Crystal Rylai @ 5/25/2018, 08:36 AM) 
    nice :D i actually tried to make it my self , the particle effect i made worked flawlessly but not the animation for the actual model xD first of all animation that I added were static but re-bind the mesh to bones with automatic weight fixed it so i learned something new , but after that the attack point is in the ground (which should be fixed by adding attachment point as the original model have attach_attack1) , walking animation is static and attack animation reset position is weird, so i end up using your model which is well done as always, (love the little buggy fast spinning idle animation in demo mode i found it hilarious (look at it go ) :wub: but works normally in online mode, just really wanted to learn how to do it my self also the vseq we spoked about, i need to learn that as well i saw you use it for the walking animation i suppose :D

    You really can learn so much about the things 8213 does. hahaha. This guy is a genius modder.
     
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    indeed he is :) and he have helped me so much, the whole dota2 modding community is been nothing but generous
     
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3 replies since 11/10/2017, 21:57   234 views
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