How to edit game_sound_hero.vsndevts?

Change Abilities Sounds

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  1. edgarun
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    I want to change the default abilities sounds for the immortals ones. Editing the scripts doesn't work online.
     
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    Freelance Designer/Video Editor

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    QUOTE (edgarun @ 3/28/2018, 02:32 AM) 
    I want to change the default abilities sounds for the immortals ones. Editing the scripts doesn't work online.

    go to this direction

    Sounds/weapons/hero/then the hero u want and u replace the default with the Immortal and incase u wanna see what are the sounds u can easily use the Asset browser in Workshop to hear em out individually - GL
     
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  3. edgarun
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    QUOTE (Khijazi @ 28/3/2018, 09:01) 
    QUOTE (edgarun @ 3/28/2018, 02:32 AM) 
    I want to change the default abilities sounds for the immortals ones. Editing the scripts doesn't work online.

    go to this direction

    Sounds/weapons/hero/then the hero u want and u replace the default with the Immortal and incase u wanna see what are the sounds u can easily use the Asset browser in Workshop to hear em out individually - GL

    That may work for a some sounds, but, for example, Blastforge Exhaler and Primal Paean only add a layer to the default sound. That's why I wanna know how to modify the vsndevt of the soundevents folder.
     
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    KanaQÇupu must be know about this :wub: :wub: :wub:
     
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  5. edgarun
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    8213, You has modified the game_sounds_viper.vsndevts_c in your Viper Mod. Show me how you did that please. :rolleyes:
     
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    Just script editing... Just :D
     
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  7. edgarun
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    QUOTE (KanaQÇupu @ 1/4/2018, 10:27) 
    Just script editing... Just :D

    I don't get it. :huh:
     
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    QUOTE (KanaQÇupu @ 1/4/2018, 17:27) 
    Just script editing... Just :D

    QQ20190722033729

    Anti-mage's vsndevts_c filesize is now only 1.4kB
    And it looks like this in notepad++
    QQ20190722033521
     
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    QUOTE (Jack Teen @ 21/7/2019, 21:40) 
    QUOTE (KanaQÇupu @ 1/4/2018, 17:27) 
    Just script editing... Just :D

    (IMG:https://upload.forumfree.net/i/fc10881582/...90722033729.jpg)

    Anti-mage's vsndevts_c filesize is now only 1.4kB
    And it looks like this in notepad++
    (IMG:https://upload.forumfree.net/i/fc10881582/...90722033521.jpg)

    Valve added new encoding for their files started at 2019. You have to remake vsndts or manipulated the code. I choose the second option. You can see the files with VRV. :blink:
     
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    "I could go one step further if I wanted to"

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    QUOTE (KanaQÇupu @ 1/4/2018, 10:27) 
    Just script editing... Just :D

    Just :D
     
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    QUOTE (Illizai @ 22/7/2019, 01:23) 
    QUOTE (KanaQÇupu @ 1/4/2018, 10:27) 
    Just script editing... Just :D

    Just :D

    Oh.. boi :wub:
     
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    QUOTE (KanaQÇupu @ 22/7/2019, 07:59) 
    QUOTE (Jack Teen @ 21/7/2019, 21:40) 
    (IMG:https://upload.forumfree.net/i/fc10881582/...90722033729.jpg)

    Anti-mage's vsndevts_c filesize is now only 1.4kB
    And it looks like this in notepad++
    (IMG:https://upload.forumfree.net/i/fc10881582/...90722033521.jpg)

    Valve added new encoding for their files started at 2019. You have to remake vsndts or manipulated the code. I choose the second option. You can see the files with VRV. :blink:

    How to manipulated the code ? :wub:
     
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    QUOTE (Jack Teen @ 7/22/2019, 03:40 PM) 
    QUOTE (KanaQÇupu @ 22/7/2019, 07:59) 
    Valve added new encoding for their files started at 2019. You have to remake vsndts or manipulated the code. I choose the second option. You can see the files with VRV. :blink:

    How to manipulated the code ? :wub:

    Its hard to explain about enconding text. If you want to remake vsndevts file, here is the template .........

    CODE
    "Hero_Mazzie.PreAttack"
    {
           "operator_stacks"
           {
                   "update_stack"
                   {
                           "reference_operator"
                           {
                                   "operator"                "sos_reference_stack"
                                   "reference_stack"                "dota_src1_3d"
                                   "operator_variables"
                                   {
                                           "vsnd_files"
                                           {
                                                   "value"
                                                   {
                                                           "value0"                "sounds/weapons/hero/mazzie/attack01.vsnd"
                                                           "value1"                "sounds/weapons/hero/mazzie/attack02.vsnd"
                                                   }
                                           }
                                           "volume"
                                           {
                                                   "value"                "1.000000"
                                           }
                                           "pitch_rand_min"
                                           {
                                                   "value"                "-0.050000"
                                           }
                                           "pitch_rand_max"
                                           {
                                                   "value"                "0.050000"
                                           }
                                           "pitch"
                                           {
                                                   "value"                "1.000000"
                                           }
                                           "soundlevel"
                                           {
                                                   "value"                "72.000000"
                                           }
                                           "distance_max"
                                           {
                                                   "value"                "1500.000000"
                                           }
                                           "event_type"
                                           {
                                                   "value"                "1.000000"
                                           }
                                   }
                           }
                   }
           }
    }


    Note:

    - Save it to the name of hero vsndevts file ex. game_sounds_mazzie.vsndevts. Place it on game_sounds_heroes folder (dota 2 beta\content\dota_addons\your addon mod folder\soundevents\game_sounds_heroes\ )
    - Change the value of data file. You can read directly file vsndevts from original pak01_dir.vpk with Valve Resource Viewer.
    - dota_src1_3d or dota_update_default See the code above
    - Recompile from Workshop Tools
    - Happy waste times :D

    Edited by KanaQÇupu - 7/23/2019, 02:55 PM
     
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    "I could go one step further if I wanted to"

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    QUOTE (KanaQÇupu @ 23/7/2019, 07:03) 
    QUOTE (Jack Teen @ 7/22/2019, 03:40 PM) 
    How to manipulated the code ? :wub:

    Its hard to explain about enconding text. If you want to remake vsndevts file, here is the template .........

    CODE
    "Hero_Mazzie.PreAttack"
    {
           "operator_stacks"
           {
                   "update_stack"
                   {
                           "reference_operator"
                           {
                                   "operator"                "sos_reference_stack"
                                   "reference_stack"                "dota_src1_3d"
                                   "operator_variables"
                                   {
                                           "vsnd_files"
                                           {
                                                   "value"
                                                   {
                                                           "value0"                "sounds/weapons/hero/mazzie/attack01.vsnd"
                                                           "value1"                "sounds/weapons/hero/mazzie/attack02.vsnd"
                                                   }
                                           }
                                           "volume"
                                           {
                                                   "value"                "1.000000"
                                           }
                                           "pitch_rand_min"
                                           {
                                                   "value"                "-0.050000"
                                           }
                                           "pitch_rand_max"
                                           {
                                                   "value"                "0.050000"
                                           }
                                           "pitch"
                                           {
                                                   "value"                "1.000000"
                                           }
                                           "soundlevel"
                                           {
                                                   "value"                "72.000000"
                                           }
                                           "distance_max"
                                           {
                                                   "value"                "1500.000000"
                                           }
                                           "event_type"
                                           {
                                                   "value"                "1.000000"
                                           }
                                   }
                           }
                   }
           }
    }


    Note:

    - Save it to the name of hero vsndevts file ex. game_sounds_mazzie.vsndevts. Place it on game_sounds_heroes folder (dota 2 beta\content\dota_addons\your addon mod folder\soundevents\game_sounds_heroes\ )
    - Change the value of data file. You can read directly file vsndevts from original pak01_dir.vpk with Valve Resource Viewer.
    - dota_src1_3d or dota_update_default See the code above
    - Recompile from Workshop Tools
    - Happy waste times :D

    hmm
     
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13 replies since 27/3/2018, 23:32   750 views
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