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I wonder if the same fix will apply for OD's golden immortal.
Just tried moving the skip_model_combine line before the asset modifiers but didn't seems to work for mine.. -
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you don't have to, Golden mantle uses different model with different texture , OD uses same model but have two texture golden and normal one, so you need to replace the texture of OD staff which is the case for most items than have multiple color styles. With CFGScape extract materials/models/items/obsidian_destroyer/immortal_weapon1_golden_color.vmat_c and place it in your VPKcreator folder with the same directory path "materials/models/items/obsidian_destroyer/" and rename the file to immortal_weapon1_color.vmat_c . -
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haven't thought about that lol.
I'll try it.. -
Alejandrosdi.
User deleted
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