How To Remake A Model In Dota 2 Source 2 + Face Reveal

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    Freelance Designer/Video Editor

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    Here's The Video, Hope You Guys Learn And Enjoy - Shout Out To 8213 For Being a Cool Dude And a Cool Friend

     
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    Thanks a lot :) :wub:
     
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    QUOTE (Jack Teen @ 7/21/2019, 11:31 PM) 
    Thanks a lot :) :wub:

    My pleasure
     
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  4. IvyM
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    Thank you for the tutorial.
    Is there a way to fix broken animations while still using the Vavle's vmdl_c (to have morph channels, v_physics, ...) ? SS04 mentioned in a post that only 8213 is able to do that but I'm not sure.
     
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    So whatever thing you must gain a from the beginning and it will cost much times. There is connection from source 1 and source 2. So... a high quality mods will cost us some tip or donation or pay to use, or etc.... Remember, times is money :wub: [ - Khijazi - ] The GoD
     
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    QUOTE (IvyM @ 7/29/2019, 05:23 PM) 
    Thank you for the tutorial.
    Is there a way to fix broken animations while still using the Vavle's vmdl_c (to have morph channels, v_physics, ...) ? SS04 mentioned in a post that only 8213 is able to do that but I'm not sure.

    you can export animation without trimming the shot in SFM so you can find the perfect loop without having a glitch in the middle of it. When u import the Vmesh into blender, you lose the morph channels and for the time being only 8213 knows how to add them.
     
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5 replies since 20/7/2019, 23:39   381 views
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